﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace CharacterCreation.Data.Models {
    public class Charisma : Statistic {

        
        /// <summary>
        /// Gets or sets the AppearanceAdjustment
        /// </summary>
        public int AppearanceAdjustment {
            get { return _AppearanceAdjustment; }
            set {
                _AppearanceAdjustment = value;
                RaisePropertyChanged("AppearanceAdjustment");
            }
        }
        private int _AppearanceAdjustment;
                

        public Charisma() {
            this.Name = "Charisma";
        }

        public override string ToString() {
            return string.Format("AA:{0}", this.AppearanceAdjustment);
        }
    }
}
